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Gmod darkrp server no missing textures
Gmod darkrp server no missing textures









gmod darkrp server no missing textures
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This was a big deal and blew up everywhere. So we decided to announce that we were going to be on Steam and everything was going to be okay. This wasn’t like announcing that you’re gonna be on Steam nowadays, this was when there were about 3 games on Steam.

gmod darkrp server no missing textures

They had got used to weekly updates before that. We’d been working on it in secret for a few months and the community were getting quite worried.

gmod darkrp server no missing textures

GN: I can’t remember much of it-it was actually one of the most embarrassing things that has ever happened to me. So I’m thinking, fuck, I've announced it’s going to be on Steam and now I've pissed off Valve.

gmod darkrp server no missing textures

Was the negative reaction worse than you thought it might be, or not as bad? So then I had to get on my hands and knees and send an email to Valve where I explained that it wasn’t a dumb idea and can we do it please.

Gmod darkrp server no missing textures free#

Then it clicked that if we were going to sell the new version it could justify spending more time on it and justify people buying it rather than sticking with the free version. I couldn’t justify spending a decent amount of time doing this stuff. I was like, yeah right, what a dumb idea, it’s already free-why would anyone pay for it?Īs time went by and it kept getting more popular, I thought about things I’d like to reprogram, stuff I’d like to improve and innovate on. I was emailing to ask about something else and they mentioned that they think it’d sell well. GN: It was about a year before we started selling it. It’s been cool to see it happen over the past 15 years for Garry and his team. Reducing the friction between the creator of interesting content and the consumer of it has a number of really positive side effects. Garry being able starting at building a product that he thought people would like, to where he is today, is the kind of story we’re always trying to make happen. It was clear that it was a perfect example of a product that would benefit from this, and so we reached out and asked him if he was interested. Our philosophy back then was the same as it is today, which is that we wanted a platform that connected the people who created valuable content with the people that consumed it.

Gmod darkrp server no missing textures mod#

When did the idea to start selling GMod on Steam come along? Was it Valve's idea or Garry's?ĮJ: It was the early days of getting Steam built, and it was pretty clear that Garry’s Mod had a big (and growing) audience.

Gmod darkrp server no missing textures mods#

Paid mods are (still) a great source of ire among (some) players. It will be fun to watch what people build with the editor we’re releasing along with Half-Life: Alyx next year. Part of the process for us in shipping any of our games, but especially the single player ones, is letting go of them once they are released, and letting the community take bits and pieces of them in whatever direction they want to. What's it like to see the beloved characters from Half-Life and other Valve games being used with Garry's Mod for machinima and comics and videos?ĮJ: It’s pretty cool. Garry has always been about as good as it gets at picking the right direction to take his game. It’s a more difficult process than it sounds, because it really comes down to navigating a constant stream of feedback, but being limited in the amount of time to get everything done. We’ve always been impressed by Garry’s ability to iterate on the game and roll feedback from his community into the game so well. That said, it would have been pretty hard to predict the Garry’s Mod of 2019 back in 2004. So, on one hand, it wasn’t surprising that Garry started in a similar place that we did. Even in the early days of development, most of the experiments that people were running had the physics engine at its core. It felt like Garry’s Mod grew right out of that community after Half-Life 2 shipped.ĭid anyone at Valve have any idea the Source engine could be used the way it is in Garry's Mod? Are there any tools in GMod that surprised you to see?ĮJ: A lot of the identity of the gameplay of Half-Life 2 centered around physics.

Gmod darkrp server no missing textures code#

While having the code for Half-Life 2 out in the wild before the game was finished wasn’t a super positive experience for the team finishing the game, it's pretty cool to see what the mod community could get working with that unfinished codebase. I do remember there being a pretty significant, and somewhat underground, mod community that was working off of the Half-Life 2 source code leak from 2003. What's it like being a citizen under the oppressive thumb of the Combine on a Garry's Mod roleplaying server? We went undercover to find out (opens in new tab).Įrik Johnson: The specific point in time is a little tricky to pin down.











Gmod darkrp server no missing textures